![]() Once you learn the game, you can do that if that's what you want to do. Your first instinct will probably be to conquer the world, to expand, to become the greatest. As gamers, we have been conditioned to expect a goal and a reward upon completion of that goal - beat the boss and get a cutscene, or jump over these platforms to finish the level. It's just the way it is, like with learning an instrument or some new skill. You are going to suck at it for a while, and it's neither your fault, nor the game's. Perhaps there is a way to balance the complexity of a game like EU3 with a steady and forgiving learning curve, but Paradox don't concern themselves with that - they focus on making grand strategy games. If you want to play, you must dispose of the assumption that if you are not up-to-speed within an hour, it is the game's fault. Paradox Interactive are exploiting a niche, that is, the people who already want to play a game like this, and will put the time in to learning and appreciating its qualities. Make no mistake, I am most definitely not saying it's only for hardcore gamers or super-geniuses (I think everyone could learn and love EU3 if they had the time), but it is a niche title. It is not catered to the average player.It's difficult to learn a board game if someone doesn't show you the rules, and so it is with EU3. I have no idea how much EU3 resembles the old board game, but I think the spirit of it remains. Europa Universalis was originally a board game. That doesn't mean it's overly complicated or obtuse - it's not - but you are going to require time, patience and assistance to get going. As with many hard-to-define ideas, it might be most immediately useful to determine what grand strategy, or at least EU3, is not: Hell, just look at the not-entirely-serious arguments gsg get into all the time about whether or not the aforementioned Total War and Civilization series can be considered 'grand strategy' or the ongoing debate over what exactly the features of a roguelike are. So first of all, for the curious but uninformed newbie, what is Europa Universalis III? One might answer "it's a grand strategy game", but it's a more important question than you might think. So here's a quickstart guide from one beginner to another, before I forget what it's like to be a beginner. But to me, that ended up being a little more of a curse than a blessing looking back on it, they often overwhelmed me with information that wasn't entirely necessary when you're just starting out. The people who make these guides are insanely good at the game, something you won't truly appreciate until you realise how long it takes to be merely competent. That's when it goes from merely addictive to life-sucking.įor a while I've considered writing a beginner's guide to EU3 from the view of a beginner, because while all the LPs and tutorials were fairly helpful when I started, they were almost as overwhelming as the game itself. All you've got to do is push past the "I have no idea what I'm doing" phase and it'll all start to make sense. But you can do it, never doubt that for a moment. ![]() I said "relatively" for a reason: if you're used to playing at an intermediate level in games such as real-time strategy games, Total War or Civilization, it won't seem simple at all. ![]() There's a lot to learn in these games, even one as relatively simple as EU3. I haven't been playing for as long as many others - I've got about 150 hours logged so far. Make yourself comfortable - you're going to be here for a while. Welcome to the 'exciting' world of Europa Universalis III.
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